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Aug 22 2008   5:54AM GMT

XNA Game Studio offers opportunities for developers — what about the gamers?

Ivy Wigmore Ivy Wigmore Profile: Ivy Wigmore

pong.jpg Ah, Pong. I pretty much understood that game. You may gather I’m not up to speed on the whole area. When it comes to gaming, I feel like Marge Simpson, asked what music she likes: Gaming is none of my business. Still, I think Microsoft’s move towards end-user programming is interesting. I’ll just leave it to wiser minds to evaluate the situation.

On Let’s Kill Dave, Dave Weller discusses what’s good and bad about Microsoft’s approach with XNA Game Studio:

Being an ex-XNA member, I can still say, without a shadow of doubt, that Microsoft is offering a groundbreaking game channel, and that some people stand a chance to make great money from the system. It’s an exciting opportunity, but the danger for consumers lies in Microsoft’s deliberate steps to avoid discussions regarding game quality, even during peer review. I firmly believe that avoiding commentary/ratings on game quality will result in frustrated consumers, who will have no way to discern the quality of a game among (ultimately) thousands.

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