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Dec 10 2008   11:43AM GMT

Happy 40th birthday, computer mouse!



Posted by: Alexander Howard
hardware, Apple, Technology, cool, learning, invention, gadgets, desktop, tool, science, fundamentals, history, geek

first mouseToday the computer mouse celebrates its 40th anniversary.

Pictured is version 1.0, held held by inventor Douglas Engelbart.

[Image credit: CERN Courier]

Modern mice have come a long way since this wooden prototype but the essential function — transferring physical motion to moving a cursor on the screen — remains the same.

 

Some great factoids about the computer mouse, via Wikipedia:

  • The name ‘mouse’ originated at originated at the Stanford Research Institute, where researchers noted its similarity of the cord to a certain rodent’s tail
  • Bill English, builder of Engelbart’s original mouse, invented the so-called ball mouse in 1972 while working for Xerox PARC.
  • The first mouse shipped as a part of a computer came with the Xerox 8010 Star Information System in 1981
  • Inclusion with Apple’s Macintosh is where the mouse really took off

The BBC has posted videos of Englebart explaining how the mouse got its name and the first demonstration of the mouse in a fascinating story that includes extensive quotes from the inventor.  (Sorry, no embeds available for BBC video content.)

Gearlog also has a great guided tour of 40 Years of The Mouse, if you’d like to take look back at the evolution of modern computing’s most ubiquitous peripheral.

Just move that cursor over and click on the hyperlink above — and thank Engelbart for his vision.

Nov 15 2008   4:21PM GMT

g-speak: Oblong brings the “Minority Report” operating system to science reality



Posted by: Alexander Howard
operating systems, virtual, media, data, Technology, fun, video, Internet, multimedia, innovation, cool, culture, interesting, futurism, invention, creativity, entrepeneurship, interactive media, tool, buzz, science, virtual reality, interface, display, geek, demonstration, immersive 3D worlds

William Gibson noted recently that the cyberpunk fiction he’d been writing over the past quarter century has now become science fact. Pattern Recognition and Spook Country are both set in near-futures with technology and social norms that are only a slight extension of the complex technological realities of the present. The neural shunt that jacks you into the network he imagined in Neuromancer hasn’t quite have arrived yet but some humans now have direct brain-computer interfaces implanted in their brains.

Brad Feld appreciates this relationship between science fiction and fact as few others do. As he writes in ‘Science Fact‘ on Oblong’s web blog, the future of human-computer interaction is looking breathtaking. And, while the genetically-engineering precognitive humans Philip K. Dick imagined in “Minority Report” in 1956 haven’t arrived yet, g-speak certainly has.

g-speak is a spatial operating environment from Oblong Industries that combines a gestural interface, DLP projectors and ‘recombinant networking.” It’s modeled upon the virtual OS operated by Precrime Agent John Anderton in Minority Report, the film adaptation of Dick’s short story.

That connection is no accident. The science adviser that Spielberg consulted for the film, John Underkoffler, has been quietly busy since the film’s premiere in 2002. A few stories have popped up over the years, to be sure, but since Oblong Industries was founded in the research in 2006 he and other technologists have advanced the technology considerably, as you’ll see in the video below.

Once you’ve watched it, read g-speak in slices and about the origins of Oblong in the MIT Media Lab to learn about the potential for this human-to-machine interface and the long road to bringing it into reality..


g-speak overview 1828121108 from john underkoffler on Vimeo.

[Hat tip to Engadget's Josh Topolsky and Jamie.]

Embedded below is a 2007 report on g-speak featuring an interview with Underkoffler.


Jun 13 2008   1:45PM GMT

What is Unity? Lockheed-Martin’s implementation of a social computing platform wows Enterprise 2.0 conferees.



Posted by: Alexander Howard
Google, Microsoft, Networking, business, applications, Web 2.0, enterprise, software, Technology, search engine, search, innovation, feeds, portal, social bookmarking, social publishing, interesting, invention, collaboration, wiki, community, tool, howto, information, trend, social networking, CMS, blogging, communications, Web applications, buzzword, software development, conference, enterprise 2.0

One of the unexpected hits of the Enterprise 2.0 Conference this past week was a presentation by Lockheed-Martin on Unity, its social computing platform. One of the world’s largest defense contractors would seem an unlikely candidate for early adoption of enterprise 2.0 technologies, or at least that was the impression when the session kicked off. By the end of the hour, audience members were asking “Where can I buy it?”

[Image credit: TechLuver.com]

Shawn Dahlen and Christopher Keohan talked at length about what they’d learned over the course of eighteen months developing the platform, kicking off their presentation by noting that there was a compelling need in government sector to collaborate through social media. Chris noted that embracing social computing at Lockheed Martin a major component of recruiting talented Generation Y IT workers, the so-called “millenials,” as showing the company’s prowess in the adoption of cutting edge tools was a key differentiator.

Before Unity was implemented, the state of collaboration at their enterprise should be quite familiar to most corporate workers : email, meetings and office docs like Powerpoint presentations emailed around as attachments. “Project Unity” was conceived as a way of applying Web2.0 technologies for “mission success.” To that end, the team resolved to provide a user experience employees would love, address “what was in it for them” and balance the need to share vs the need to know — crucial in a defense contractor. Unity’s designers wanted to foster a social computing ecosystem around a standardized platform, integrating blogs, wikis and other documents into their current platform. Over time, they added discussion forums, a social bookmarking tool called “uBookmark” and weekly activity reporting to capture usage and adoption patterns. They included a suggestion tool to solicit community insights on the project as it rolled out and created an internal homepage to aggregate popular content. Unity’s internal team of developers also made a priority of maintaining a cohesive user experience and to ensuring that all information could be both feed-enabled and integrated.

How did they pull it off? By integrating Google enterprise search appliance (GSA) , Microsoft’s Windows Sharepoint Services (WSS) and Newsgator’s Enterprise Server. Take a look at this demonstration of Social Sites 2.0 to get a feel for what this looks like. They Unity development team took a close look at how to use social computing tools in an everyday business context and took the time to understand how they would integrate and evolve from the existing email/Powerpoint/meeting model.

The crucial question, asked over and over again this week, was addressed head-on by Unity’s designers: “What is the value of social networking in the enterprise?”

Their answer was, in the end, simple: Being able to watch what other people are doing, easily, and then being able to search it and ask questions raises productivity and leads to improved collaboration and knowledge exchange. Instead of tracking what your friends are doing on, say, Facebook with a “friend feed,” an enterprise derives value from tracking an activity stream of interconnected colleagues. At any point, a worker can see what others are working on, access shared documents and ask questions on shared virtual workspaces or directly to the relevant decision maker or technologist.

Lockheed-Martin built the basic Unity platform in 07 and then ran a beta pilot of it over the course of the year with 40 engineers building, testing and experimenting with the release. After the initial release, it took just six months for a second iteration that addressed both information security and legal issues.

A crucial question that they were asked to account for again and again will be familiar to CIOs: How did they quantify the return on investment (ROI) for the dedication of internal resources and purchase of software? Each time, the traditional productivity savings of a user finding information was a factor. What really sold them, however, was the soft case of customers interested in their social computing initiative. Unity helped in Lockheed-Martin’s bidding process, especially proposals that involved knowledge managememt.

As the project rolled out, a crucial component was the in development and distribution of a “collaboration playbook.” New standards for playbook and best practices were laid out in its pages. For instance, as a team member, you should ask questions on a group page, not wander over to ask or send a broadcast email; this helps to capture questions and answers for everyone. Adding to documentation whenever possible was crucial, along with teaching people the power of linking and understanding which communication type made sense for different business cases: blog posts, wikis, email, virtual conferences or in-person meetings. In the end, the Unity team created the playbook as much for themselves as they worked as for the company as a whole, “eating their own dogfood.” They used a project management office (PMO) blog to keep colleagues up to date about what the dev team was doing.

One of their other key discoveries was that pervasive enterprise search is key to keeping documents both relevant and accessible.

What’s next for the team? Adding filters to content that depend upon the clearance of those accessing it. In highly classified work, user-assignable taxonomies are crucial for opening up content for collaboration while maintaining information security. Also in the works are adding recommended content, similar to the Digg-model of social news, employee profiles, export control filters and network-based search.

If you’re looking for a great case study for enterprise 2.0 adoption, look up Unity.


Jun 11 2008   3:56PM GMT

Video: What is Intellipedia? Burke and Dennehy explain how wikis are being used at the CIA



Posted by: Alexander Howard
innovation, culture, learning, invention, collaboration, community, tool, information, trend, geek, government, enterprise 2.0

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Sometimes celebrity is all about context. Stars of film, sport and stage may be instantly recognized and celebrated on the street. Other notables may fly under the radar — often intentionally so. Here at Enterprise 2.0, however, the “Intellipedia Evangelist” and “Intellipedia Doyen” have received rockstar treatment ever since their presentation this morning. Thanks to help from Alex Dunne, I’ve embedded their presentation above.

Ivy has blogged about Intellipedia before, nearly a year ago. Since then, the agencies have been making steady progress in exploring the potential for wikis and blogs internally and using them for information sharing, discussion, surfacing subject matter experts and deciphering the intelligence puzzle embedded in the massive amount of monitored noise. The question of adoption or barriers around older generations turned out not to be at issue. It’s not an age problem at all — the number one contributor at the CIA is 69 with 40 years of exp. Young people conform to a given culture quickly; it’s really about how the tools are presented and valued. Getting the first couple of edits made is the most important thing to novice users, given the need for a low barrier to adoption. One of the first projects at Intellipedia was an acronym list, in fact, which was a perfect fit for those “novices” and an invaluable tool for new employees that needed to decipher internal jargon.

I may be able to get an video with the two later, though given some concerns about too much exposure from their press office, we’ll see. When I met with both men in person this afternoon, along with a project manager from the NSA, each offered more insight into the cultural barriers inherent in opening up intelligence sharing through wikis at the agency. Given that national security, highly classified information, sources and methods could all be exposed, there are plenty of relevant concerns. That being said, Intellipedia was created in the aftermath of 9/11, when the relationships, structure, connections and methodology employed by the nation’s intelligence agencies were being reexamined at a fundamental level. The inspiration for the project sprung from seeing the style of information sharing and collaboration engendered and enabled by wikis, particularly in the history and discussion pages. Now, facts and analysis may be shared, vetted, sourced and debated internally, with a focus on discovery instead of control. Notably, the suite of social computing tools that are being used are distributed throughout the sixteen different intelligence agencies. Where analysts once might have used email and slides to share knowledge, now they can move their insights ont othe platform. Agents in Iraq can (and do) edit and collaborate in real-time with great effect with the distributed global intelligence community, posting videos, documents and commentary. Simply replacing Powerpoint with a wiki turns out to an incredibly powerful tool.

There are some crucial differences between Intellipedia and Wikipedia, the world’s most famous wiki. At Intellipedia, contributors must always be identified and operate from an attributable point of view, vs. Wikipedia’s famous neutral point of view (NPOV). At Wikipedia, the bulks of the edits tend to be made by a core group of editors, vs contributions by many from the intelligence community. And, obviously, the discussions and facts cited are highly classified and secure.

Sean and Don also presented 3 core principles of social software for enterprise users that everyone would do well to consider:

1. Work at broadest audience possible
2. Think topically, not organizationally
3. Replace existing business processes

I should note that there have been some rumors flying around the conference that the famous CIA World Factbook might be made into a wiki; unfortunately, this speculation was dashed as just that. Just goes to show — it’s hard to get good intelligence unless you go right to the source.


Jun 10 2008   12:16PM GMT

What is enterprise 2.0? Cloud computing proponents mix with social software vendors in Boston.



Posted by: Alexander Howard
open source, Microsoft, Networking, business, interoperability, news, Web 2.0, enterprise, software, Technology, Web services, video, new media, Internet, innovation, useful, social bookmarking, social publishing, interesting, invention, event, entrepeneurship, startup, collaboration, participation, Development, wiki, conversation, streaming, productivity, spreadsheet, trend, social networking, buzz, communications, Web applications, interface, buzzword, software development, cloud computing, the cloud, word meanings, conference, demonstration, enterprise 2.0

The question of creating an agreed upon definition for enterprise 2.0 continues to come up here on the Boston waterfront, as hundreds of software executives, CIOs, software vendors, media and curious technologists mix and explore the latest in enterprise collaboration technologies at Enterprise 2.0. Zack Church and I collaborated last month to formulate this:

Enterprise 2.0 is the strategic integration of Web 2.0 technologies into an enterprise’s intranet, extranet and business processes. Enterprise 2.0 implementations generally use a combination of social software and collaborative technologies like blogs, RSS, social bookmarking, social networking and wikis. Most enterprise 2.0 technologies, whether homegrown, free or purchased, emphasize employee, partner and consumer collaboration. Such technologies may be in-house or Web-based. Companies using YouTube for vlogging or a private Facebook group as a modified intranet, for instance, are implementing a form of enterprise 2.0.

The conference organizers have formulated the following definition, loosely based upon Harvard Business School professor Andrew McAffee’s definition for enterprise 2.0:

Enterprise 2.0 is the term for the technologies and business practices that liberate the workforce from the constraints of legacy communication and productivity tools like email. It provides business managers with access to the right information at the right time through a web of inter-connected applications, services and devices. Enterprise 2.0 makes accessible the collective intelligence of many, translating to a huge competitive advantage in the form of increased innovation, productivity and agility.

So what’s the story? Buzzword akin to Web 2.0 or something “real?”

In a session exploring the state of Enterprise 2.0, however, Dion Hinchliffe offered up one of the best, most succinct definitions to date that moves beyond the specifics to a more overarching purpose:

Enterprise/Web 2.0 is made up of “networked applications that explicitly leverage network effects.” — Tim O’Reilly.

In this case, a network effect is “When a good or service has more value the more that other people have it too.” (Wikipedia)

Here at the conference, over 60 different vendors are demonstrated different kinds of communication and productivity software that creates such network effects by helping workers to collaborate more easily, efficiently and socially. We’ll be posting videos, articles, interviews and other content over the next two days, as long as the wifi allows. Livestreaming has been balky, due to heavy network use, but you can check in on WhatIs.com’s live conference coverage of Enterprise 2.0 at uStream.com to see if we’re online. Check back here for more coverage on cloud computing, Dan Bricklin on SocialText’s new social spreadsheet or demonstrations of new social software like Newsgator’s Social Sites 2.0, a plugin that turns MSFT Sharepoint Server into a Facebook-like environment.

If you’re at the conference floor and would like to demonstrate your software or talk about enterprise 2.0 and social software, feel free to email me at ahoward@techtarget.com or send me a tweet at @digiphile on Twitter.


Jun 10 2008   11:26AM GMT

What is a social spreadsheet? Dan Bricklin and SocialText combine wikis with workspaces at Enterprise 2.0.



Posted by: Alexander Howard
open source, interoperability, applications, enterprise, Internet, innovation, commentary, cool, education, learning, academics, social publishing, interesting, invention, event, creativity, collaboration, freeware, Development, community, information, productivity, spreadsheet, history, communications, interface, software development, conference, enterprise 2.0

Ross Mayfield, founder of SocialText, a maker of enterprise wiki software, announced the launch of a new social spreadsheet at the Enterprise 2.0 Conference. In his presentation to a packed hall of technology executives, developers, media and social media mavens, Mayfield first addressed the state of Enterprise 2.0 before asking a simple question:

How can you work with structured data in an unstructured way?

He noted that the killer app of the PC generation that came of age in the 1980s was the spreadsheet, pioneered by Dan Bricklin in the form of VisiCalc. That app was what led many early adopters to buy an Apple and tap into the productivity gains brokered by the IT revolution.

Spreadsheets are now used for communication, lists, tables and two-dimensional layout. Mayfield asserted that they’re the most common database on the planet.

Workers collaborated originally by using sneakernet and floppy disks to share spreadsheets.

Now, we play “email volleyball with attachments” — a descriptive and all too accurate summation of how files ping pong around a network, introducing version control issues, 90% error rates. As Ross sees it, reverse engineering a spreadsheet on a web page misses the potential.

For the past two years, Socialtext has been working with Dan Bricklin to combine the usability and collaborative power of a wiki with the organization and flexibility of a spreadsheet. Meet the social spreadsheet, a “multi-user wiki-based spreadsheet program that simplifies version control, reduces errors and increases productivity.”

The software is able to cross organizational, structural, geographical and temporal boundaries. In the short video below, (available on Viddler for sharing or on YouTube), Dan Bricklin explains what a social spreadsheet is, how it works, how he was involved in the project and what users can expect from the software.


The social spreadsheet is open sourced and will be used in XOs for the One Laptop Per Child project worldwide, providing access to a quintessential IT tool for farmers, village merchants, businessmen, teachers and thousands of other individuals in the developing world.

Thanks again to Dan Bricklin for taking the time to talk to WhatIs.com.


May 22 2008   2:14PM GMT

What is the history of the ARPANET? A 1972 documentary tells the story of the birth of the Internet



Posted by: Alexander Howard
Networking, data, Technology, Internet, innovation, learning, academics, invention, collaboration, community, network, science, fundamentals, history, communications, government

“The Heralds of Resource Shaping” on Google Video tells the story of the origins of the Internet. At thirty minutes, this documentary is a bit longer than the average online video (or attention span) but well worth the time for anyone interested in learning more about the ARPANET. The speakers interviewed in the embed below  are listed in the Wikipedia entry for the “The Heralds of Resource Shaping.”

If you’d like to learn who invented the Internet — as opposed to the man who “took the initiative in creating the Internet” — you may be disappointed. In fact, as Vint Cerf and Robert Kahn wrote, “

No one person or even small group of persons exclusively “invented” the Internet. It is the result of many years of ongoing collaboration among people in government and the university community.

The Computer History Museum created this high resolution image of an ARPANET logical map circa 1977, for those interested in a visualization of the early network.


May 22 2008   11:55AM GMT

What is the missing link of integrated circuitry? The memristor!



Posted by: Alexander Howard
Storage, hardware, Technology, innovation, education, learning, invention, conversation, fundamentals, history, memory

The discovery of Thursday’s Word of the Day, memristor, has been theorized about since 1971, when the possibility for a fourth fundamental passive circuit element was first described. The invention, fully described in a Nature article on memristance, The Missing Memristor Found, has thrown the science of integrated circuitry into a bit of…. flux.

[Image Credit: IEEE's Spectrum]

Ok, terrible electrical engineering joke. Leon Chua (the scientist who first hypothesized about the memristor back in the seventies), as quoted by Margaret Rouse in Overheard in the Blogosphere:

“Electronic theorists have been using the wrong pair of variables all these years–voltage and charge. The missing part of electronic theory was that the fundamental pair of variables is flux and charge. “

Read HP’s Memristor FAQ for more information.

NPR’s Science Friday recorded a terrific show on May 9th on the discovery. From the shownotes:

Introductory classes in electronics are big on circuit diagrams involving different combinations of resistors, capacitors and inductors. Now, researchers say that they have discovered a fourth fundamental passive circuit element, one that complements those well-known three and fills in a gap in the basic equations that describe the relationships between voltage, current, and magnetic flux. The possibility of such a circuit element, known as the ‘memristor,’ was first described in 1971, but until now no one has found a device with the properties of that missing element. A group of scientists at HP Labs found that in nanoscale materials, however, the ‘memristance’ property becomes easier to see.

The find could lead to lower power, instant-on computers, as well as novel types of circuitry. We’ll talk with one of the discoverers of the modern memristor about the find and its potential applications.

Listen to the memristor show on at ScienceFriday. com or download the MP3 directly to your hard drive. You can subscribe to the Science Friday podcast there as well.


May 21 2008   11:26AM GMT

What is the origin of Linux?



Posted by: Alexander Howard
open source, Linux, programming, operating systems, Technology, video, YouTube, commentary, learning, invention, Development, fundamentals, history

In the embed below, Linus Torvalds, the creator of Linux, “tells the story of how he went from writing code as a graduate student in Helsinki in the early 1990s to becoming an icon for open source software by the end of the decade. ” (YouTube shownotes)

The video was produced by the Computer History Museum.

[Hat tip to Linux Journal, via Greg Laden]


May 12 2008   9:46AM GMT

Video: Richard Stallman talks about the importance of free software, GNU, copyleft and open sourcing



Posted by: Alexander Howard
open source, operating systems, command line, video, YouTube, commentary, free, invention, copyright, collaboration, freeware, conversation, community, code, fundamentals, history, software development

In these videos, Robin Good interviews Richard Stallman about free software and the open source movement. Stallman created the GPL and the Free Software Foundation to protect the GNU operating system from becoming proprietary.

In the sequence embedded below, filmed, the founding father of open source software answers a series of questions. This interview was originally posted at MasterNewMedia.org in 2006 and features commentary and links from Robin Good.

Q: What is free software?

Q: What are the negative consequences of using proprietary software instead of free software?

Q: What free software do you recommend using?

Q: Can individuals and organizations use GNU/Linux in their daily operations?


Q: What can individuals do to support the open source movement?