Posted by: 2020viip
Fun, IBM, Inherent Quality, Microsoft, Software Quality
Launch 2008 (February 27, 2008) ideally goes well and in some way further unifies IT so increasingly it becomes easier for IT to work together on high purposes.
In time who knows what can be enabled for the children of the future. Perhaps all children of the future will be as intelligent as today’s rocket scientists, thanks to an amplified intelligence largely enabled by software, technology and information and related advances of applied imagination and innovation. Perhaps like rockets the children of the future will burst forth new innovations at incredible speeds. Perhaps in the process the children of the future will further show that rockets are inefficient, and that there are less expensive, faster, safer and better ways than what is known in or by the current generation. In a future generation perhaps adults and children will travel out of this world using a space elevator. Perhaps for fun the value-inherent fascinating content of video research libraries will beam knowledge and skills quickly within all people like a movie. Perhaps readers of VIIP will browse the one noted below, perhaps learning about the space elevator and our future, or about various works by PhD students, or about “The promise, the limits, and the beauty of software” by Grady Booch, Scientist, IBM.
In 1991, Microsoft Corp. became the first software company to create its own computer science research organization. Microsoft Research (MSR) has developed into a unique entity among corporate research labs, balancing an open academic model with an effective process for transferring its research to product development teams. Microsoft recognizes that to create the foundation for future technology breakthroughs, it is necessary to support long-term computer science research that is not bound by product cycles. Today, the world-renowned scientists of Microsoft Research make up one of the largest, fastest-growing and most highly respected software research organizations in the world — one that will help define and redefine the computing experience for millions of people for decades to come.