Terracotta's Real-Time Big Data Blog:

January, 2013


January 30, 2013  11:12 PM

3 Ways Online Gaming Scores with In-Memory Computing (and a cute video)



Posted by: Gagan Mehra
Advertising, BigMemory, Gaming, In-memory data management, Media, Uncategorized

With annual revenues in online gaming approaching $100 billion, competition is heating up and it’s getting harder to hook players into a game. Today’s players demand real-time responsiveness, more immersive graphics, and ever-more-exciting interactions with fellow gamers. That poses...

January 14, 2013  10:22 PM

3 Reasons Media Companies ♥ In-Memory Computing



Posted by: Gagan Mehra
Advertising, BigMemory, Gaming, In-memory data management, Media, Uncategorized

This may be the Year of the Snake, but thanks to huge interest in Big Data in the media, advertising, and entertainment industries, 2013 is shaping up to be Hollywood’s Year of In-Memory Computing. In particular, media organizations are moving terabytes of data into ultra-fast machine...


January 14, 2013  10:22 PM

3 Reasons Media Companies ♥ In-Memory Computing



Posted by: Gagan Mehra
Advertising, BigMemory, Gaming, In-memory data management, Media, Uncategorized

This may be the Year of the Snake, but thanks to huge interest in Big Data in the media, advertising, and entertainment industries, 2013 is shaping up to be Hollywood’s Year of In-Memory Computing. In particular, media organizations are moving terabytes of data into ultra-fast machine...