Buzz’s Blog: On Web 3.0 and the Semantic Web:

geometry

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October 31, 2010  12:58 AM

3D modeling: Straight or curved lines? Surfaces or solids?



Posted by: Roger King
3D animation, 3D modeling, geometry, solid modeling, surface modeling

This blog is dedicated to emerging Web and media technology.  In this posting, we're going to look at two critical distinctions between two kinds of 3D modeling. (By the way, I teach 3D animation at the University of Colorado - feel free to download my class videos at:

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