Buzz’s Blog: On Web 3.0 and the Semantic Web

Feb 19 2012   10:57PM GMT

Introductory videos on 3D animation with Maya, part 2



Posted by: Roger King
3D animation, 3D graphics, Autodesk Maya, materials and textures in Maya, NURBS modeling, polygon modeling, Web development

I teach 3D animation at the University of Colorado in Boulder (in the computer science department).

I got a good response from the previous posting where I listed the first five Vimeo videos I have created on how to use Autodesk Maya to create animated projects, so I have added 7 more. They are short, meant for beginners, and each is focused on a specific topic. They are meant to more or less be watched in order.

They are on:

Creating a simple cactus model with NURBS modeling.

Using the Outliner window to create dependencies between objects in a scene.

Using the Graph Editor to re-use scale, translate, and rotate animation.

Using basic polygon tools: edges, beveling, and surfaces, and creating a mailbox.

Creating a simple breadbox by using the sweeps of NURBS surfaces.

Materials, procedural textures, and bump mapping: making a varnished table.

Creating a sidewalk and a roadway using materials and bump-maps.

All of the videos are on my Vimeo account.

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