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	<title>Overheard in the tech blogosphere &#187; Alan Kay</title>
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		<title>Tag: You&#8217;re IT &#8212; Meet Alan Kay</title>
		<link>http://itknowledgeexchange.techtarget.com/overheard/tag-youre-it-meet-alan-kay/</link>
		<comments>http://itknowledgeexchange.techtarget.com/overheard/tag-youre-it-meet-alan-kay/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 18:32:28 +0000</pubDate>
		<dc:creator>Margaret Rouse</dc:creator>
				<category><![CDATA[Alan Kay]]></category>
		<category><![CDATA[Tag: You're IT!]]></category>

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		<description><![CDATA[Today, we tagged Dr. Alan Kay 1. Dr. Kay, when did you first discover your love for technology? I can&#8217;t remember when I wasn&#8217;t fascinated by &#8220;the hip bone is connected to the thigh bone&#8221;, i.e. all kinds of causality in all kinds of systems. The non-specific children&#8217;s building toys of the 40s (like TinkerToy [...]]]></description>
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<td>Today, we <a href="http://itknowledgeexchange.techtarget.com/overheard/overheard-the-father-of-object-oriented-programming/">tagged</a> Dr. Alan Kay</td>
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<p><strong> 1. Dr. Kay, when did you first discover your love for technology?</strong><br />
I can&#8217;t remember when I wasn&#8217;t fascinated by &#8220;the  hip bone is connected to the thigh bone&#8221;, i.e. all kinds of causality in all  kinds of systems. The non-specific children&#8217;s building toys of the 40s (like  TinkerToy and Erector and Meccano) plus growing up on a &#8220;farm with books&#8221; put me  in contact with a lot of real examples of causal systems and lots of ways  (adults, reading, building, taking apart, etc.) to get more savvy about  them.</p>
<p><strong>2. How do you earn a living?</strong><br />
For a few years, I  earned a living and college expenses playing jazz guitar, then gradually the  majority income came from computer programming. In 1966 I went to grad school  and started to earn my living by being sponsored to do research. This was easier  in the late sixties and through the seventies when research funders understood  the game, and has been more difficult since with funders who by in large do not  understand how to fund research (and do not really understand how &#8220;research&#8221;  differs from other technological pastimes).</p>
<p><strong>3. What do you love most  about your work?</strong><br />
It&#8217;s similar to other forms of art in which I&#8217;ve  participated. The &#8220;stuff&#8221; (materials) and flow of ideas one encounters in a  civilization create &#8220;itches that must be scratched&#8221; and &#8220;smells that must be  followed&#8221;. The compulsive nature of this is one of its main properties, and it  has nothing at all to do with any kind of compensation or reward, but the need  to &#8220;scratch&#8221; and &#8220;sniff&#8221;. There is a tension that new ideas relieve.</p>
<p>However, nothing about the process guarantees that success will produce  anything cosmically good or useful (think of a huge flea market as evidence for  compulsions that produced enormous numbers of items of little artistic or  pragmatic value).  A tricky part of dealing with the compulsions is to also  somehow set thresholds for &#8220;goodness&#8221; that are more than subjective. This  results in a super-tension. The complex part of dealing with this is how to be  super-critical about one&#8217;s ideas without sliding into immobilizing  depression.</p>
<p>The &#8220;love&#8221; is quite like and is as intense as one&#8217;s feelings  for one&#8217;s beloved, which in part is to want to merge with one&#8217;s love. I have a  friend who is a glassblower and who once said that he would take a bite out of a  glob of molten glass if he could. That is, he wants to become one with the  glass. I understand what he means quite deeply.</p>
<p><strong>4. What keeps you up at night?</strong><br />
Human beings stubbornly staying unaware, becoming ever more  dangerous, and doing ever more dangerous things to themselves and their  surrounds.</p>
<p><strong>5. What do you do when you&#8217;re not  working?</strong><br />
&#8220;Working&#8221; for me is fund raising for our research, and to a  lesser extent dealing with the human factors associated with the group nature of  computing research. Everything else has been and is real play, both in  computing, music and my other interests. The key is to spend more time playing  than working&#8230;.</p>
<p><strong>6. Youʼve looked in your crystal ball and have seen  the future of enterprise IT. What does it look like?</strong><br />
Enterprise  IT has changed very slowly over the years (and in some senses has not changed at  all except for size). For a large variety of reasons it has always been  disinclined to learn important things about computing and has eschewed the idea  of taking control of its own destiny despite the enormous backing and resources  available.</p>
<p>Contrast this with Xerox PARC in which the major technologies of  today were invented in a few years by about two dozen researchers total,  including designing and building all the hardware and software. This was  relatively easy, very inexpensive, and produced a revolution in how computing  can be done. It also earned Xerox about a factor of 100 in profit over its costs  for PARC (10,000% ROI, which my business friends say is good).</p>
<p>Nonetheless I&#8217;m  not aware of any company that is funding processes like those of PARC today. As  Pogo said in a cartoon &#8220;We have met the enemy and they are us&#8221;. This is not  likely to change anytime soon, since how businesses are trying to cope with  situations that actually need new inventions, is making the situations worse, to  which they respond with more coping instead of sponsoring much better ways  to  do things.</p>
<p><strong>Bonus Question:</strong> <em>If Stephen Spielberg was going to make a  movie about your life, what would it be called?</em><br />
Close  Encounters of the Fourth Kind</p>
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		<title>Overheard: The father of object-oriented programming</title>
		<link>http://itknowledgeexchange.techtarget.com/overheard/overheard-the-father-of-object-oriented-programming/</link>
		<comments>http://itknowledgeexchange.techtarget.com/overheard/overheard-the-father-of-object-oriented-programming/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 13:01:28 +0000</pubDate>
		<dc:creator>Margaret Rouse</dc:creator>
				<category><![CDATA[Alan Kay]]></category>
		<category><![CDATA[object-oriented programming]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[Programming]]></category>

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		<description><![CDATA[But just to show how stubbornly an idea can hang on, all through the seventies and eighties, there were many people who tried to get by with &#8220;Remote Procedure Call&#8221; instead of thinking about objects and messages. Dr. Alan Kay (he coined the name OOP) Doesn&#8217;t this quote remind you of Grace Hopper? She said: [...]]]></description>
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<td>But just to show how stubbornly an idea can hang on, all through the seventies and eighties, there were many people who tried to get by with &#8220;Remote Procedure Call&#8221; instead of thinking about objects and messages.</p>
<p>Dr. Alan Kay (<a href="http://userpage.fu-berlin.de/~ram/pub/pub_jf47ht81Ht/doc_kay_oop_en">he coined the name OOP</a>)</td>
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<p>Doesn&#8217;t this quote remind you of Grace Hopper? She said: The most dangerous phrase in the language is, &#8220;We&#8217;ve always done it this way.&#8221;</p>
<p>If you want to learn more about the guy who &#8220;invented&#8221; object-oriented programming, <a href="http://en.wikipedia.org/wiki/Alan_Kay">Wikipedia</a> has a good entry &#8212; but I absolutely love <a href="http://www.ted.com/index.php/talks/alan_kay_shares_a_powerful_idea_about_ideas.html">this video</a> where he shares his ideas about how we learn. I HIGHLY recommend it.  Apple should have a poster for Alan Kay. He thinks different(ly). My favorite quote of Dr. Kay&#8217;s is &#8220;The best way to predict the future is to invent it.&#8221;</p>
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