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I have following example in rpg Movea ex1(1940) ex2(1920) here ex1 is an array of length 1940 and ex2 is a data structure of length 1920, if the move array operation performed, Is there any loss of information was there?
Hi, I have to move each character in a string to an array. In RPG, I can very well use the command MOVEA for this purpose but I don’t know exact command in free format RPG. Can anyone help me on this regards?
Is there any built-in functions available to set on/off a group of indicators in a single statement. Usually we do that by MOVEA operation but how to do the same by using built-in functions?