5 pts.
 service progarm
how serivce programs are created .pls tell me steps of creataing a service program.

Software/Hardware used:
ASKED: February 7, 2008  9:46 AM
UPDATED: February 7, 2008  1:31 PM

Answer Wiki:
The <a href="http://publib.boulder.ibm.com/infocenter/iseries/v5r4/index.jsp?topic=/books/c092507602.htm">ILE RPG Programmers Guide</a>does a pretty good job of describing how to build a *SRVPGM. The essentials are that you build one or more modules such as: <pre> h NoMain dDisplay pr extproc('Display') d InputNbr 10i 0 pDisplay b export dDisplay pi d InputNbr 10i 0 /free dsply InputNbr; return; /end-free pDisplay e </pre> and <pre> h NoMain dAlter pr extproc('Alter') d InputNbr 10i 0 pAlter b export dAlter pi d InputNbr 10i 0 /free dsply InputNbr ' ' InputNbr; return; /end-free pAlter e </pre> compiled with <pre> crtrpgmod display crtrpgmod alter </pre> create your *SRVPGM with <pre> CRTSRVPGM SRVPGM(SAMPLE) MODULE(ALTER DISPLAY) EXPORT(*ALL) </pre> assuming you want to export both function Display and Alter. You don't have to. You now have a *SRVPGM. One way to use the *SRVPGM is to now: <pre> CRTBNDDIR BNDDIR(SAMPLE) ADDBNDDIRE BNDDIR(SAMPLE) OBJ((SAMPLE)) </pre> Write a *PGM such as: <pre> h dftactgrp(*no) bnddir('SAMPLE') dAlter pr extproc('Alter') d InputNbr 10i 0 dDisplay pr extproc('Display') d InputNbr 10i 0 dNumber s 10i 0 inz(13) /free Display(Number); Alter(Number); Display(Number); *inlr = *on; return; /end-free </pre> compile with CRTBNDRPG USESAMPLE and then CALL USESAMPLE You should see a prompt of 'DSPLY 13' from function Display followed by a prompt 'DSPLY 13 13' from function Alter type in 14, hit Enter, and you should see a prompt of 'DSPLY 14' from the second call to Display. Bruce Vining <a href="http://www.brucevining.com/">http://www.brucevining.com/</a>
Last Wiki Answer Submitted:  February 7, 2008  1:31 pm  by  bvining   6,055 pts.
All Answer Wiki Contributors:  bvining   6,055 pts.
To see all answers submitted to the Answer Wiki: View Answer History.


Discuss This Question:
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _