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	<title>Comments on: RPG 3 duplicate record error handler</title>
	<atom:link href="http://itknowledgeexchange.techtarget.com/itanswers/rpg-3-duplicate-record-error-handler/feed/" rel="self" type="application/rss+xml" />
	<link>http://itknowledgeexchange.techtarget.com/itanswers/rpg-3-duplicate-record-error-handler/</link>
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	<item>
		<title>By: tomliotta</title>
		<link>http://itknowledgeexchange.techtarget.com/itanswers/rpg-3-duplicate-record-error-handler/#comment-80887</link>
		<dc:creator>tomliotta</dc:creator>
		<pubDate>Fri, 27 Aug 2010 07:57:39 +0000</pubDate>
		<guid isPermaLink="false">#comment-80887</guid>
		<description><![CDATA[No one should be updating RPG III code. Convert it to RPG IV if you need answers. Use the CVTRPGSRC command to do the conversion, then ask how to handle duplicate keys correctly.

Continued maintenance of RPG III is a professional disservice to the employer. 

Tom]]></description>
		<content:encoded><![CDATA[<p>No one should be updating RPG III code. Convert it to RPG IV if you need answers. Use the CVTRPGSRC command to do the conversion, then ask how to handle duplicate keys correctly.</p>
<p>Continued maintenance of RPG III is a professional disservice to the employer. </p>
<p>Tom</p>
]]></content:encoded>
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	<item>
		<title>By: gilly400</title>
		<link>http://itknowledgeexchange.techtarget.com/itanswers/rpg-3-duplicate-record-error-handler/#comment-57147</link>
		<dc:creator>gilly400</dc:creator>
		<pubDate>Fri, 17 Oct 2008 15:34:17 +0000</pubDate>
		<guid isPermaLink="false">#comment-57147</guid>
		<description><![CDATA[Hi,

You can add an an error indicator to your WRITE operation code in your RPG - then the program won&#039;t stop on duplicate records - if an error occurs when executing the write operation the indicator will be switched on - then you can condition what you do in your program using the indicator.

Normally I would write the duplicate records to an error file or ignore them (depending on what they are).

Regards,

Martin Gilbert.]]></description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>You can add an an error indicator to your WRITE operation code in your RPG &#8211; then the program won&#8217;t stop on duplicate records &#8211; if an error occurs when executing the write operation the indicator will be switched on &#8211; then you can condition what you do in your program using the indicator.</p>
<p>Normally I would write the duplicate records to an error file or ignore them (depending on what they are).</p>
<p>Regards,</p>
<p>Martin Gilbert.</p>
]]></content:encoded>
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