Does anybody know if I can use the QsnBeep (QSNAPI) several times in a RPG-ILE but with different 'beeps'. For example, there are 2 possible errors in an interactive program, can I generate 2 different error-sounds ? Or does it ALWAYS uses the PC5250 host bell ? Although I think it is another story with Rumba (PC5250)......
Thanks in advance....
Software/Hardware used:
ASKED:
November 9, 2005 10:57 AM
UPDATED:
November 11, 2005 9:04 AM