How to prevent memory hacking in game's score?
I'm building a java mobile game and i need to prevent people from hacking the score via the memory. I thought of maybe like this,
-Instead of using numbers in the score's main variable, we use Alphabets like 1=AG, 2=RE
-So the canvas or display just reads the score's alphabets and translate it to a number.
Will this work? If no, do you any better idea?
Melv



