if you are talking about the "F" keys, they are KA, KB, KC, KD, etc in RPG II/III.
if you use the IndAra keyword in the DDS, it would look like:
A CA03(03)
this turns on *In03 in the RPG program.
if you go further and define the F & D-specs like this:
FLkUpDonrD cf e workstn IndDs(Indicators)
d Indicators Ds
d Exit n OverLay(Indicators:03)
the keyword ot look for is Exit, not
if you mean keyboard mapping so that one key does many keystrokes, then you have to use a PC or programmable keyboard.
if a PC, you right-click on the blue-bar and map it there.
-sarge
What mapping? What commands? The question needs a lot of explanation.
Tom
Another method is not to assign indicators to function keys in the display file but use the AID (named ‘function’ in the following example) from the workstation INFDS
FDisplyFile Cf e Workstn F infds(workstn) D Workstn Ds D dspfilnm *file D dsprcdnm *record D function 369 369 D cursor 370 371b 0 D F1 C const(x'31') D F2 C const(x'32') D F3 C const(x'33') D F4 C const(x'34') D F5 C const(x'35') D F6 C const(x'36') D F7 C const(x'37') D F8 C const(x'38') D F9 C const(x'39') D F10 C const(x'3A') D F11 C const(x'3B') D F12 C const(x'3C') D F13 C const(x'B1') D F14 C const(x'B2') D F15 C const(x'B3') D F16 C const(x'B4') D F17 C const(x'B5') D F18 C const(x'B6') D F19 C const(x'B7') D F20 C const(x'B8') D F21 C const(x'B9') D F22 C const(x'BA') D F23 C const(x'BB') D F24 C const(x'BC') D Clear C const(x'BD') D Enter C const(x'F1') D Help C const(x'F3') D Roll_down C const(x'F4') D Page_up C const(x'F4') D Roll_up C const(x'F5') D Page_down C const(x'F5') D Print C const(x'F6') D Home C const(x'F8') D Auto_enter C const(x'3F') If function = f3 or function = f12 or function = home; Exsr End_of_pgm; EndIf;I usually keep the function key constants in a /copy member.
if a PC, you right-click on the blue-bar and map it there.
What “blue-bar”? I use iSeries Access (PComm), Mocha, TN5250 and Windows telnet emulators regularly. None have a “blue-bar” that I can see, except the window title bars.
Tom