Yesterday I read Brian Chen’s “Why Apple Won’t Allow Adobe Flash on iPhone“, and found that the “Flash on iPhone” topic is really everyone’s talking-about in the town. And most users would be disappointed with clause 3.3.2 of the iPhone SDK agreement.
“An Application may not itself install or launch other executable code by any means, including without limitation through the use of a plug-in architecture, calling other frameworks, other APIs or otherwise … No interpreted code may be downloaded and used in an Application except for code that is interpreted and run by Apple’s Published APIs and built-in interpreter(s).”
I guess everyone is thinking, it’s not a jeopardous thing to allow Flash on iPhone platform, and Apple might be too arrogant. However, we have to wait Apple’s agreement – it would be in 9 months I think. Besides, we don’t refuse any tricks, such as the belgian interactive designer Thomas Joos made his tricks to port Flash Lite to the iPhone (http://vilebody.wordpress.com/2008/07/02/porting-flash-lite-to-the-iphone-btween/),
Other Riches: Can Microsoft Silverlight Catch It At First?
Jobs says Flash just doesn’t cut the mustard and won’t show up on the iPhone. Does that mean we can expect Silverlight running on the iPhone first? The 2.0 version of Silverlight features enhanced video support, and initial mobile support for Nokia S60 or Windows Mobile (http://silverlight.net/learn/mobile.aspx). According to Scott Guthrie, VP of Microsoft’s .Net developer division, the company has been working on Silverlight for the iPhone. But, like with Flash, Apple is reluctant to allow third-party Web plug-ins on its handset. If I’m Microsoft, I’ll try my best to persuade Apple, to capture the leading role in the mobile rich market.