Enterprise IT Watch Blog

Dec 22 2009   11:54AM GMT

Project management failure case study: Duke Nukem Forever



Posted by: Michael Morisy
Duke Nukem, IT Project Failures, Video Games

Wired Magazine has put together a comprehensive look into what went wrong with Duke Nukem Forever’s development, detailing how what should have been a home run became one of the most infamous cases of vaporware ever through a series of mismanagement steps and missed deadlines.

The primary culprits?

  • A generous budget
  • An unclear destination
  • Endless pursuit of the latest bright shiny objects
  • An understaffed team

Have you seen these factors de-rail any IT projects? I’d love to hear in the comments, or privately at Michael@ITKnowledgeExchange.com. Hopefully the Duke’s sad demise can save others the same fate.

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